Set Collection of a Magical Variety
Number of Players
2-4
Recommended Ages
12+
Time to Play
10-15 Minutes
Mechanics Used
Set Collection, Card Stealing
Elevator Pitch
Time for an Old School Action Figure. In Dungeoneering Dolls, players assemble the best collection of Golems they can before sending them out to fulfill quests.
Completion Status
Done and Done, as much as it can be.
Time for an Old School Action Figure
When the Microgame Competition came around, I saw it as an opportunity to challenge myself on multiple levels. My games generally run a bit too long and use overly expensive components. So I wanted to make a game that takes less than 15 minutes to play. But there was another challenge I added to myself that would finally make all those art sets people got me for various christmas's worthwhile and that's learning to watercolor.
The game design itself when largely without a problem as a black and white prototype was crafted within a matter of hours. The biggest imbalances came from a few of the Limited Editions not being interesting and the Quests being 4 points instead of 3. This meant, no matter what, acquiring a quest was a point gain whereas I wanted the winner to possibly miss out on most of the quests. But next came the bigger issue and that is the art aspect.
The lineart was a simple affair and easy to transfer but it wasn't under I started actually painting that I realized how much of a task I set before myself. You see, some of the characters, like the Thief, were the most detailed and I tackled them first. Hindsight, this was likely a mistake as I made some areas of the paper too wet which created clumping (You can see it in the final art if you look really, really close). Learning to control the saturation of the paint was also a long tasks. While some characters took longer than others (King, Ranger, Berserker), I averaged out 7-10 hours per illustration and since this was a learning process, I took longer than it really should have. The game boasts 25 unique illustrations.
Yes, this means Percival Thistlewood's Incredible Dungeoneering Dolls features my first ever attempt at painting with watercolors (and painting in general, I barely dabble in). It's no small leap to say this is the most beautiful game I've ever produced. This is such a beautiful game that I created a bigger art version found in the Tarot Edition. Both versions are identical but any changes can be found in the FAQ downloadable on both of the games pages.
History of Incredible Dungeoneering Dolls
Percival Thistlewood’s Incredible Dungeoneering Dolls is a bit of a “take that” and set collection game where players are attempting to collect the most valuable and prestigious collection of toys in a fantasy setting. Imagine if Build-A-Bear Workshop existed in Middle Earth.
You’ll have a hand of 3 cards and on your turn, you’ll play a card from your hand to your doll collection. Some Dolls may be stolen by other dolls and this means you’ll always have to pay attention for what is out there and what has yet to be stolen. Limited Edition Dolls may be played at anytime and are your standard set of rulebreakers. Once the first Quest Card has been revealed, players lose their hand of cards and they may send their Dolls out to fulfill quests for more points.
You may see the video review of Dungeoneering Dolls by Gamer’s Remorse right here..